package com.qf.flying;
/**
 * 多种子弹的制作-姚骁
 * */
public class Fire3 extends Bullet{
    public Fire3(int x, int y) {
        super(x, y);
        damage = 300;
        image=ShootGame.fire3;
        width=image.getWidth();
        height=image.getHeight();
        Yspeed += 4;
        this.x=x;
        this.y=y;
    }
    public void step() {
        y-=Yspeed;

    }
    public boolean isShot(Fire3 b)
    {
        return false;
    }

    public int getDamage()
    {
        return damage;
    }


}